Barbgaunts
unit • 55 pts
Composition
5–10 models
Wargear
Default equipment and optional replacements per model role.
Barbgaunt
- Wargear — may be replaced with: Barblauncher, Chitinous claws and teeth
Unit profile
Barbgaunt
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 4 | 4+ | 2 | 8+ | 1 |
Ranged weapons
Barblauncher
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 24" | D6 | 4+ | 5 | 0 | 1 |
Keywords: Blast, Heavy
Melee weapons
Chitinous claws and teeth
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 1 | 4+ | 4 | 0 | 1 |
Keywords: -
Abilities
Disruption Bombardment
- Description
- In your Shooting phase, after this unit has shot, select one enemy INFANTRY unit hit by one or more of those attacks. Until the end of your opponent’s next turn, that enemy unit is disrupted. While a unit is disrupted, subtract 2 from its Move characteristic, and subtract 2 from Advance and Charge rolls made for it.
Keywords
BarbgauntsInfantryGreat DevourerFaction: TyranidsAttacks Dx Weapon