Norn Assimilator

model • 275 pts

Composition

1 model

Wargear

Default equipment and optional replacements per model role.

  • Norn Assimilator

    • Wargear — may be replaced with: Monstrous scything talons, Toxinjecter harpoon

Unit profile

Norn Assimilator

MTSVWLDOC
10"112+167+5

Ranged weapons

Toxinjecter Harpoon

RangeABSSAPD
12"22+12-3D6+1

Keywords: Harpooned

Melee weapons

Monstrous scything talons

RangeAWSSAPD
Melee62+9-23

Keywords: -

Toxinjecter Harpoon

RangeAWSSAPD
Melee42+12-3D6+1

Keywords: Extra Attacks

Abilities

Harpoon Barbs

Description
Once per turn, when an enemy unit within Engagement Range of this unit is chosen to Fall Back, roll one D6; on a 2+, that unit suffers D6 mortal wounds.

Abilities / rules

  • Harpooned

    After the bearer has shot with this weapon, select one enemy MONSTER or VEHICLE unit hit by one or more of those attacks. Until the end of the turn, each time the bearer selects that unit as a target of a charge, add 2 to the Charge roll

Keywords

MonsterGreat DevourerSynapseNorn AssimilatorFaction: TyranidsHarvesterExtra Attacks Weapon