Biovores
unit • 50 pts
Composition
1–3 models
Wargear
Default equipment and optional replacements per model role.
Biovore
Equipped: Chitin-barbed limbs, Spore mine launcher
Unit profile
Biovore
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 5" | 6 | 3+ | 5 | 8+ | 1 |
Ranged weapons
Spore mine launcher
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 48" | D3 | 4+ | 6 | -1 | 2 |
Keywords: Blast, Devastating Wounds, Heavy, Indirect Fire
Melee weapons
Chitin-barbed limbs
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 2 | 4+ | 5 | 0 | 1 |
Keywords: -
Abilities
Seed Spore Mines
- Description
- Once per turn, in your Shooting Phase, when selected to shoot, one unit with this ability can use it instead of making any attacks with its ranged weapons. If it does, you can add one new SPORE MINES unit to your army and set it up anywhere on the battlefield that is wholly within 48" of this unit and more than 9" horizontally away from all enemy units. That SPORE MINES unit contains 1 model for each model in this unit.
Keywords
InfantryGreat DevourerBiovoreFaction: TyranidsAttacks Dx Weapon