Neurotyrant
model • 105 pts
Composition
1 model
Wargear
Default equipment and optional replacements per model role.
Neurotyrant
- Wargear — may be replaced with: Neurotyrant claws and lashes, Psychic scream
Unit profile
Neurotyrant
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 8 | 4+ | 9 | 7+ | 3 |
Ranged weapons
Psychic scream
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 18" | 2D6 | N/A | 5 | -1 | 2 |
Keywords: Ignores Cover, Psychic, Torrent
Melee weapons
Neurotyrant claws and lashes
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 6 | 3+ | 5 | 0 | 1 |
Keywords: -
Abilities
Node Lash (Psychic)
- Description
- While this model is leading a unit, each time a model in that unit makes an attack, add 1 to the Hit roll. If the target is Battle-shocked, add 1 to the Wound roll as well.
Psychic Terror (Psychic)
- Description
- If one or more Neurotyrants from your army are on the battlefield when you unleash the Shadow in the Warp, subtract 1 from the Battle-shock test each enemy unit on the battlefield must take as a result.
Synaptic Relays
- Description
- In your Command phase, you can select up to two friendly Tyranids units within 18" of this model’s unit. Until the start of your next Command phase, the selected units are always considered to be within Synapse Range of your army.
Leader
Leader
This model can be attached to the following units: - **^^Neurogaunts^^** - **^^Tyrant Guard^^** - **^^Zoanthropes^^**
Keywords
CharacterMonsterFlyPsykerGreat DevourerNeurotyrantFaction: TyranidsSynapseMelee WeaponPsychic WeaponRanged WeaponAttacks Dx Weapon