Kroot Carnivores
unit • 65 pts
Composition
1 Long-quill and 7–19 Kroot Carnivores and 0–2 Kroot Carnivore w/ tanglebomb launcher
Wargear
Default equipment and optional replacements per model role.
Kroot Carnivores
Equipped: Close combat weapon, Kroot rifle
Kroot Carnivore w/ tanglebomb launcher
Equipped: Close combat weapon
Long-quill
Equipped: Close combat weapon, Kroot pistol, Kroot rifle
- This model's kroot rifle can be replaced with 1 kroot carbine.
Kroot Carnivores
Equipped: Close combat weapon, Kroot rifle
Unit profile
Kroot Carnivores
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 7" | 3 | 6+ | 1 | 7+ | 2 |
Ranged weapons
Kroot carbine
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 18" | 1 | 4+ | 4 | 0 | 2 |
Keywords: -
Kroot rifle
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 24" | 1 | 4+ | 4 | 0 | 1 |
Keywords: Rapid Fire 1
Kroot pistol
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 1 | 4+ | 4 | 0 | 1 |
Keywords: Pistol
Tanglebomb launcher
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 24" | D3 | 4+ | 5 | 0 | 1 |
Keywords: Blast
Melee weapons
Close combat weapon
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 2 | 3+ | 4 | 0 | 1 |
Keywords: -
Abilities
Fieldcraft
- Description
- At the end of the your Command phase, if this unit within range of an objective marker you control, that objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.
Bodyguard
- Description
- If this unit has a Starting Strength of 20, you can attach up to two Leader units to it instead of one, provided those Leaders are not duplicates (e.g. you cannot attach two WAR SHAPERS to this unit). If you do, and this unit is destroyed, the Leader units attached to it become separate units with their original Starting Strengths.
Keywords
InfantryGrenadesKrootCarnivoresFaction: T'au EmpireRanged Weapon