Nobz

unit • 105 pts

Composition

1 Boss Nob and 0–9 Nob w/ Slugga and big choppa and 0–9 Nob w/ Slugga and power klaw and 0–9 Nob w/ Kombi-weapon

Wargear

Default equipment and optional replacements per model role.

  • Nob w/ Slugga and big choppa

    Equipped: Slugga, Big choppa

  • Nob w/ Slugga and power klaw

    Equipped: Slugga, Power klaw

  • Nob w/ Kombi-weapon

    Equipped: Close combat weapon, Kombi-weapon

  • Boss Nob

    Equipped: Big choppa, Slugga

    • This model's big choppa, slugga can be replaced with one of the following:

      • 1 slugga and big choppa
      • 1 slugga and power klaw
      • 1 kombi-weapon
  • Nobz

    Equipped: Slugga, Big choppa, Ammo Runt

Unit profile

Nobz

MTSVWLDOC
6"54+27+1

Ranged weapons

Slugga

RangeABSSAPD
12"15+401

Keywords: Pistol

Kombi-weapon

RangeABSSAPD
24"15+401

Keywords: Anti-Infantry 4+, Devastating Wounds, Rapid Fire 1

Melee weapons

Big choppa

RangeAWSSAPD
Melee33+7-12

Keywords: -

Power klaw

RangeAWSSAPD
Melee34+9-22

Keywords: -

Close combat weapon

RangeAWSSAPD
Melee33+501

Keywords: -

Abilities

Ammo Runt

Description
Once per battle for each ammo runt this unit has, when this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, ranged weapons equipped by models in this unit have the [LETHAL HITS] ability. Designer’s Note: Place the relevant number of Ammo Runt tokens next to the unit, removing one each time the unit uses this ability.

Da Boss’ Ladz

Description
While a WARBOSS model is leading this unit, each time an attack targets this unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of this unit, subtract 1 from the Wound roll.

Keywords

InfantryNobzGrenadesFaction: OrksRanged Weapon