Big Mek in Mega Armour

model • 90 pts

Composition

1 model

Wargear

Default equipment and optional replacements per model role.

  • Big Mek in Mega Armour

    Equipped: Power klaw, Tellyport blasta, Grot oiler

    • This model can be equipped with 1 kustom force field.
    • This model's kustom mega-blasta can be replaced with one of the following:

      • 1 kustom shoota
      • 1 kombi-weapon
      • 1 killsaw

Unit profile

Big Mek in Mega Armour

MTSVWLDOC
5"62+57+1

Ranged weapons

Kustom mega-blasta

RangeABSSAPD
24"35+9-2D6

Keywords: Hazardous

Kustom shoota

RangeABSSAPD
18"45+401

Keywords: Rapid Fire 2

Kombi-weapon

RangeABSSAPD
24"15+401

Keywords: Anti-Infantry 4+, Devastating Wounds, Rapid Fire 1

Tellyport blasta

RangeABSSAPD
12"35+8-13

Keywords: Blast

Melee weapons

Power klaw

RangeAWSSAPD
Melee43+9-22

Keywords: -

Killsaw

RangeAWSSAPD
Melee34+12-32

Keywords: -

Abilities

Grot Oiler

Description
Once per battle, at the end of your Movement phase, one model in the bearer’s unit regains D3 lost wounds. Designer’s Note: Place a Grot Oiler token next to the unit, removing it once this ability has been used.

More Dakka

Description
While this model is leading a unit, each time a model in that unit makes a ranged attack, re-roll a Hit roll of 1.

Fix Dat Armour Up

Description
While this model is leading a unit, in your Command phase, you can return 1 destroyed Bodyguard model to that unit.

Kustom Force Field

Description
While the bearer is leading a unit, models in that unit have a 4+ invulnerable save against ranged attacks.

Keywords

CharacterInfantryBig Mek in Mega ArmourFaction: OrksMega ArmourMekMelee Weapon