Kommandos

unit • 120 pts

Composition

1 Boss Nob and 0–9 Kommandos w/ Slugga and choppa and 0–2 Kommandos w/ Kustom shoota and 0–1 Kommandos w/ Breacha ram and 0–1 Kommandos w/ Burna and 0–1 Kommandos w/ Rokkit launcha

Wargear

Default equipment and optional replacements per model role.

  • Kommandos w/ Slugga and choppa

    Equipped: Slugga, Choppa

  • Kommandos w/ Kustom shoota

    Equipped: Kustom shoota, Close combat weapon

  • Kommandos w/ Burna

    Equipped: Burna, Close combat weapon

  • Kommandos w/ Rokkit launcha

    Equipped: Rokkit launcha, Close combat weapon

  • Boss Nob

    Equipped: Slugga

    • This model's choppa can be replaced with one of the following:

      • 1 power klaw
      • 1 big choppa
  • Kommandos

    Equipped: Slugga, Choppa

    • Wargear — may be replaced with: Distraction Grot, Bomb Squig

Unit profile

Kommandos

MTSVWLDOC
6"55+17+1

Boss Nob

MTSVWLDOC
6"55+27+1

Ranged weapons

Rokkit launcha

RangeABSSAPD
24"D35+9-23

Keywords: Blast

Kustom shoota

RangeABSSAPD
18"45+401

Keywords: Rapid Fire 2

Burna

RangeABSSAPD
12"D6N/A401

Keywords: Ignores Cover, Torrent

Slugga

RangeABSSAPD
12"15+401

Keywords: Pistol

Melee weapons

Big choppa

RangeAWSSAPD
Melee43+7-12

Keywords: -

Choppa

RangeAWSSAPD
Melee33+4-11

Keywords: -

Close combat weapon

RangeAWSSAPD
Melee23+401

Keywords: -

Breacha ram

RangeAWSSAPD
Melee24+9-22

Keywords: -

Power klaw

RangeAWSSAPD
Melee34+9-22

Keywords: -

Abilities

Patrol Squad

Description
At the start of the Declare Battle Formations step this unit can be split into two units, each containing five models. (when splitting a unit in this way, make a note of which models form each of the two new units. If you are splitting a unit that is equipped with 1 bomb squig and/or 1 distraction grot, only one of the new units can use that ability during the battle – make a note of which of the new units this will be).

Sneaky Surprise

Description
Enemy units cannot use the Fire Overwatch Stratagem to shoot at this unit.

Distraction Grot

Description
Once per battle, in your opponent’s Shooting phase, before making a saving throw for a model in this unit, it can deploy the distraction grot. If it does, until the end of the phase, models in this unit have a 5+ invulnerable save. **Designer’s Note:** *Place a Distraction Grot token next to the unit, removing it when this unit uses this ability.*

Keywords

InfantryGrenadesKommandosFaction: OrksSmokeRanged Weapon