Flash Gitz
unit • 80 pts
Composition
1 Kaptin and 4–9 Flash Gitz
Wargear
Default equipment and optional replacements per model role.
Flash Gitz
Equipped: Choppa, Snazzgun
Kaptin
Equipped: Choppa, Snazzgun
Flash Gitz
Equipped: Ammo Runt
Unit profile
Flash Gitz
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 5 | 4+ | 2 | 7+ | 1 |
Ranged weapons
Snazzgun
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 24" | 3 | 5+ | 6 | -1 | 2 |
Keywords: Heavy, Sustained Hits 1
Melee weapons
Choppa
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 4 | 3+ | 5 | -1 | 1 |
Keywords: -
Abilities
Gun-crazy Show-offs
- Description
- Each time a model in this unit targets the closest eligible target with its snazzgun, until the end of the phase, that weapon has an Attacks characteristic of 4.
Ammo Runt
- Description
- Once per battle, when this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, ranged weapons equipped by models in this unit have the **[LETHAL HITS]** ability. **Designer’s Note:** *Place an Ammo Runt token next to the unit, removing it after this ability has been used.*
Keywords
InfantryGrenadesFlash GitzFaction: OrksMelee Weapon