Night Scythe
model • 145 pts
Composition
1 model
Wargear
Default equipment and optional replacements per model role.
Night Scythe
Equipped: Twin tesla destructor
- This model can be equipped with 1 armoured bulk.
Unit profile
Night Scythe
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 20+" | 9 | 3+ | 12 | 7+ | 0 |
Ranged weapons
Twin tesla destructor
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 36" | 6 | 3+ | 8 | 0 | 2 |
Keywords: Sustained Hits 2, Twin-linked
Melee weapons
Armoured bulk
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 3 | 4+ | 6 | 0 | 1 |
Keywords: -
Abilities
Night Scythe
- Capacity
- This model has a transport capacity of 1 NECRONS INFANTRY unit.
Invasion Beams
- Description
- At the end of the Fight phase, if there are no models currently embarked within this TRANSPORT, you can select one friendly NECRONS INFANTRY unit wholly within 6" of this TRANSPORT. Unless that unit is within Engagement Range of one or more enemy units, it can embark within this TRANSPORT.
Damaged: 1-4 wounds remaining
- Description
- While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
Quantum Invader
- Description
- This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules.
Keywords
Faction: NecronsVehicleAircraftFlyTransportNight Scythe