Assault Intercessors with Jump Packs
unit • 90 pts
Composition
1 Assault Intercessor Sergeant with Jump Pack and 0–9 Assault Intercessors with Jump Pack and 0–1 Assault Intercessors with Jump Pack w/ Plasma Pistol
Wargear
Default equipment and optional replacements per model role.
Assault Intercessor Sergeant with Jump Pack
This model's heavy bolt pistol can be replaced with one of the following:
- 1 hand flamer
- 1 plasma pistol
This model's astartes chainsword can be replaced with one of the following:
- 1 power weapon
- 1 power fist
Assault Intercessors with Jump Pack
Equipped: Astartes Chainsword, Heavy Bolt Pistol
Assault Intercessors with Jump Pack w/ Plasma Pistol
Equipped: Astartes Chainsword, Plasma Pistol
Assault Intercessors with Jump Packs
Equipped: Astartes Chainsword, Heavy Bolt Pistol
Unit profile
Assault Intercessors with Jump Packs
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 12" | 4 | 3+ | 2 | 6+ | 1 |
Assault Intercessor Sergeant with Jump Pack
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 12" | 4 | 3+ | 2 | 6+ | 1 |
Ranged weapons
Hand Flamer
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | D6 | N/A | 3 | 0 | 1 |
Keywords: Ignores Cover, Pistol, Torrent
➤ Plasma Pistol - Supercharge
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 1 | 3+ | 8 | -3 | 2 |
Keywords: Hazardous, Pistol
➤ Plasma Pistol - Standard
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 1 | 3+ | 7 | -2 | 1 |
Keywords: Pistol
Heavy Bolt Pistol
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 18" | 1 | 3+ | 4 | -1 | 1 |
Keywords: Pistol
Melee weapons
Astartes Chainsword
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 4 | 3+ | 4 | -1 | 1 |
Keywords: -
Power Fist
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 3 | 3+ | 8 | -2 | 2 |
Keywords: -
Power Weapon
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 4 | 3+ | 5 | -2 | 1 |
Keywords: -
Abilities
Hammer of Wrath
- Description
- Each time this unit ends a Charge move, select one enemy unit within Engagement Range of it, then roll one D6 for each model in this unit that is within Engagement Range of that enemy unit: for each 4+, that enemy unit suffers 1 mortal wound.
Keywords
InfantryGrenadesImperiumFlyTacticusJump PackFaction: Adeptus AstartesAssault Intercessors with Jump PacksRanged WeaponMelee Weapon