Reiver Squad

unit • 80 pts

Composition

1 Reiver Sergeant and 4–9 Reivers

Wargear

Default equipment and optional replacements per model role.

  • Reivers

    • This model's combat knife can be replaced with 1 bolt carbine and close combat weapon.
  • Reiver Sergeant

    Equipped: Combat Knife, Special Issue Bolt Pistol

Unit profile

Reiver Squad

MTSVWLDOC
6"43+26+1

Reiver Sergeant

MTSVWLDOC
6"43+26+1

Ranged weapons

Bolt Carbine

RangeABSSAPD
24"23+401

Keywords: Precision

Special Issue Bolt Pistol

RangeABSSAPD
12"13+4-11

Keywords: Pistol, Precision

Melee weapons

Close combat weapon

RangeAWSSAPD
Melee33+401

Keywords: -

Combat Knife

RangeAWSSAPD
Melee43+4-11

Keywords: Precision

Abilities

Fearsome Assault

Description
At the start of the Fight phase, each enemy unit within Engagement Range of one or more units with this ability must take a Battle-shock test subtracting 1 from that test

Terror Troops

Description
While an enemy unit (excluding Monsters and Vehicles) is within 3" of one or more units with this ability, subtract 1 from the Objective Control characteristic of models in that enemy unit.

Grapnel Launchers

Description
Each time the bearer’s unit makes a Normal, Advance, Fall Back or Charge move, ignore any vertical distance when determining the total distance the bearer can be moved during that move

Reiver Grav-chute

Description
The bearer has the Deep Strike ability.

Keywords

InfantryGrenadesImperiumSmokePhobosReiver SquadFaction: Adeptus Astartes