Strike Squad

unit • 120 pts

Composition

1 Justicar and 0–1 Grey Knight with Heavy Weapon

Wargear

Default equipment and optional replacements per model role.

  • Grey Knight

    Equipped: Nemesis force weapon, Storm bolter

  • Grey Knight with Heavy Weapon

    • Weapon Choice — may be replaced with: Incinerator, Psycannon, Psilencer
  • Justicar

    Equipped: Nemesis force weapon, Storm bolter

  • Strike Squad

    Equipped: Nemesis force weapon, Storm bolter

Unit profile

Strike Squad

MTSVWLDOC
6"42+26+2

Ranged weapons

Incinerator

RangeABSSAPD
12"D6N/A6-11

Keywords: Ignores Cover, Torrent

Psycannon

RangeABSSAPD
24"33+8-12

Keywords: Psychic

Psilencer

RangeABSSAPD
24"63+501

Keywords: Precision, Psychic, Sustained Hits 1

Storm bolter

RangeABSSAPD
24"23+401

Keywords: Rapid Fire 2

Melee weapons

Close combat weapon

RangeAWSSAPD
Melee33+401

Keywords: -

Nemesis force weapon

RangeAWSSAPD
Melee33+6-22

Keywords: Psychic

Abilities

Sanctifying Ritual (Psychic)

Description
At the end of your Command phase, if this unit is within range of an objective marker that you control, that objective marker remains under you control until your opponent's Level of Control over that objective marker is greater than yours at the end of a phase.

Keywords

Strike SquadFaction: Grey KnightsPsykerImperiumGrenadesBattlelineInfantryPsychic WeaponRanged Weapon