Grey Knights Thunderhawk Gunship

model • 805 pts

Composition

1 model

Wargear

Default equipment and optional replacements per model role.

  • Grey Knights Thunderhawk Gunship

    Equipped: Twin heavy bolter, Lascannon, Armoured Hull, Thunderhawk heavy cannon, Thunderhawk cluster bombs

    • This model's thunderhawk heavy cannon can be replaced with 1 turbo-laser destructor.
    • This model's thunderhawk cluster bombs can be replaced with 1 hellstrike missile battery.

Unit profile

Grey Knights Thunderhawk Gunship

MTSVWLDOC
20+"122+306+0

Ranged weapons

Hellstrike missile battery

RangeABSSAPD
72"43+8-23

Keywords: Anti-Fly 4+

Twin heavy bolter

RangeABSSAPD
36"33+5-12

Keywords: Sustained Hits 1, Twin-Linked

Lascannon

RangeABSSAPD
48"13+12-3D6+1

Keywords: -

Thunderhawk heavy cannon

RangeABSSAPD
48"D6+63+10-23

Keywords: Blast

Turbo-laser destructor

RangeABSSAPD
96"D3+13+20-4D6+6

Keywords: Blast

Melee weapons

Armored Hull

RangeAWSSAPD
Melee64+801

Keywords: -

Abilities

Grey Knights Thunderhawk Gunship

Capacity
This model has a transport capacity of 30 ^^**Grey Knights Infantry^^** models. Each ^^**Terminator^^** model takes up the space of 2 models.

Aerial Assault

Description
Each time a unit with the Deep Strike ability disembarks from this model after it has made a Normal move, that unit is still eligible to declare a charge this turn.

Thunderhawk cluster bombs

Description
Each time the bearer ends a Normal move, you can select one enemy unit it moved over during that move and roll six D6: for each 3+, that unit suffers 1 mortal wound.

Damaged: 1-10 Wounds Remaining

Description
While this model has 1-10 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Keywords

Thunderhawk GunshipFaction: Grey KnightsTitanicVehicleFlyTransportAircraftImperium