Death Company Marines with Jump Packs

unit • 120 pts

Composition

0–10 Death Company Marine and 0–7 Death Company Marine w/ alternate weapons

Wargear

Default equipment and optional replacements per model role.

  • Death Company Marine

    Equipped: Astartes Chainsword, Heavy Bolt Pistol

  • Death Company Marine w/ alternate weapons

    • This model's heavy bolt pistol can be replaced with one of the following:

      • 1 plasma pistol
      • 1 hand flamer
      • 1 inferno pistol
    • Melee Weapon — may be replaced with: Power Weapon, Power Fist, Eviscerator, Astartes Chainsword
  • Death Company Marines with Jump Packs

    Equipped: Astartes Chainsword, Heavy Bolt Pistol

Unit profile

Death Company Marine with Jump Pack

MTSVWLDOC
12"43+26+1

Ranged weapons

Hand Flamer

RangeABSSAPD
12"D6N/A301

Keywords: Ignores Cover, Pistol, Torrent

Inferno Pistol

RangeABSSAPD
6"13+8-4D3

Keywords: Melta 2, Pistol

➤ Plasma Pistol - Standard

RangeABSSAPD
12"13+7-21

Keywords: Pistol

➤ Plasma Pistol - Supercharge

RangeABSSAPD
12"13+8-32

Keywords: Hazardous, Pistol

Heavy Bolt Pistol

RangeABSSAPD
18"13+4-11

Keywords: Pistol

Melee weapons

Power Weapon

RangeAWSSAPD
Melee43+5-21

Keywords: -

Astartes Chainsword

RangeAWSSAPD
Melee43+4-11

Keywords: -

Eviscerator

RangeAWSSAPD
Melee34+7-22

Keywords: Sustained Hits 1

Power Fist

RangeAWSSAPD
Melee33+8-22

Keywords: -

Abilities

Savage Fury

Description
You can re-roll Charge rolls made for this unit.

Attached Unit

Description
If a Chaplain model from your army with the Leader ability can be attached to Assault Intercessors with Jump Packs, it can be attached to this unit instead

Keywords

InfantryGrenadesImperiumFaction: Adeptus AstartesFaction: Blood AngelsDeath Company Marines with Jump PacksTacticusFlyJump PackDeath CompanyMelee WeaponRanged Weapon