Crusader Squad

unit • 150 pts

Composition

1 Sword Brother and 0–11 Initiate w/Bolt Rifle and 0–11 Initiate w/Chainsword & Heavy Bolt Pistol and 0–2 Initiate w/Power Fist & Heavy Bolt Pistol and 0–2 Initiate w/Pyreblaster and 0–8 Neophyte w/ Firearm and 0–8 Neophyte w/ Astartes Chainsword

Wargear

Default equipment and optional replacements per model role.

  • Initiate w/Bolt Rifle

    Equipped: Close combat weapon, Bolt Rifle, Bolt pistol

  • Initiate w/Chainsword & Heavy Bolt Pistol

    Equipped: Heavy Bolt Pistol, Bolt pistol, Astartes Chainsword

  • Initiate w/Power Fist & Heavy Bolt Pistol

    Equipped: Heavy Bolt Pistol, Power Fist, Bolt pistol

  • Initiate w/Pyreblaster

    Equipped: Close combat weapon, Bolt pistol, Pyreblaster

  • Neophyte w/ Firearm

    Equipped: Close combat weapon

  • Neophyte w/ Astartes Chainsword

    Equipped: Bolt pistol, Astartes Chainsword

  • Crusader Squad

    Equipped: Initiate w/Bolt Rifle, Neophyte w/ Astartes Chainsword, Close combat weapon, Bolt Rifle, Bolt pistol, Astartes Chainsword

Unit profile

Sword Brother

MTSVWLDOC
6"43+26+2

Initiate

MTSVWLDOC
6"43+26+2

Neophyte

MTSVWLDOC
6"44+26+2

Ranged weapons

Neophyte Firearm

RangeABSSAPD
18"23+401

Keywords: Assault

Heavy Bolt Pistol

RangeABSSAPD
18"13+4-11

Keywords: Pistol

Pyre Pistol

RangeABSSAPD
12"D6N/A401

Keywords: Ignores Cover, Pistol, Torrent

Bolt Rifle

RangeABSSAPD
24"23+4-11

Keywords: Assault, Heavy

Bolt pistol

RangeABSSAPD
12"13+401

Keywords: Pistol

Pyreblaster

RangeABSSAPD
12"D6N/A501

Keywords: Ignores Cover, Torrent

Melee weapons

Close combat weapon

RangeAWSSAPD
Melee33+401

Keywords: -

Master-crafted Power Weapon

RangeAWSSAPD
Melee32+5-22

Keywords: Lethal Hits

Astartes Chainsword

RangeAWSSAPD
Melee43+4-11

Keywords: Sustained Hits 1

Power Fist

RangeAWSSAPD
Melee33+8-22

Keywords: -

Abilities

Righteous Zeal

Description
In your opponent's Shooting phase, each time an enemy unit has shot, if any models from this unit were destroyed as a result of those attacks, this unit can make a Righteous Zeal move. To do so, roll one D6 and add 2 to the result: models in this unit move a number of inches up to this result, but this unit must end that move as close as possible to the closest enemy unit (excluding ^^**Aircraft^^**). When doing so, those models can be moved within Engagement Range of that enemy unit. This unit cannot make a Righteous Zeal move while it is Battle-shocked or within Engagement Range of one or more enemy units, and can only make one Righteous Zeal move per phase.

Keywords

InfantryBattlelineGrenadesImperiumFaction: Adeptus AstartesFaction: Black TemplarsTacticusCrusader SquadPower Weapon