Krieg Command Squad

unit • 65 pts

Composition

1 Lord Commissar and 1 Veteran Guardsman w/ Alchemyk counteragents and 1 Veteran Guardsman w/ Boltgun and 1 Veteran Guardsman w/ Chainsword and 1 Veteran Guardsman w/ Master vox and 1 Veteran Guardsman w/ Regimental standard

Wargear

Default equipment and optional replacements per model role.

  • Lord Commissar

    Equipped: Laspistol, Plasma pistol, Power weapon

    • This model's power weapon can be replaced with 1 power fist.
  • Veteran Guardsman w/ Alchemyk counteragents

    Equipped: Close combat weapon, Laspistol

  • Veteran Guardsman w/ Boltgun

    Equipped: Close combat weapon

    • This model's boltgun can be replaced with one of the following:

      • 1 plasma gun
      • 1 meltagun
      • 1 grenade launcher
      • 1 flamer
  • Veteran Guardsman w/ Chainsword

    • This model's chainsword can be replaced with one of the following:

      • 1 trench club
      • 1 power weapon
    • This model's laspistol can be replaced with one of the following:

      • 1 bolt pistol
      • 1 plasma pistol
  • Veteran Guardsman w/ Master vox

    Equipped: Close combat weapon, Lasgun, Master vox

  • Veteran Guardsman w/ Regimental standard

    Equipped: Close combat weapon, Lasgun, Regimental standard

Unit profile

Lord Commissar

MTSVWLDOC
6"35+36+1

Veteran Guardsman

MTSVWLDOC
6"35+17+1

Ranged weapons

➤ Plasma pistol - standard

RangeABSSAPD
12"14+7-21

Keywords: Pistol

➤ Plasma pistol - supercharge

RangeABSSAPD
12"14+8-32

Keywords: Hazardous, Pistol

Laspistol

RangeABSSAPD
12"14+301

Keywords: Pistol

➤ Plasma gun - standard

RangeABSSAPD
24"14+7-21

Keywords: Rapid Fire 1

➤ Plasma gun - supercharge

RangeABSSAPD
24"14+8-32

Keywords: Hazardous, Rapid Fire 1

Meltagun

RangeABSSAPD
12"14+9-4D6

Keywords: Melta 2

➤ Grenade launcher - frag

RangeABSSAPD
24"D34+401

Keywords: Blast

➤ Grenade launcher - krak

RangeABSSAPD
24"14+9-2D3

Keywords: -

Flamer

RangeABSSAPD
12"D6N/A401

Keywords: Ignores Cover, Torrent

Bolt pistol

RangeABSSAPD
12"14+401

Keywords: Pistol

Lasgun

RangeABSSAPD
24"14+301

Keywords: Rapid Fire 1

Boltgun

RangeABSSAPD
24"14+401

Keywords: Rapid Fire 1

Melee weapons

Trench club

RangeAWSSAPD
Melee34+401

Keywords: -

Power weapon

RangeAWSSAPD
Melee34+4-21

Keywords: -

Chainsword

RangeAWSSAPD
Melee34+301

Keywords: -

Power fist

RangeAWSSAPD
Melee34+6-22

Keywords: -

Close combat weapon

RangeAWSSAPD
Melee24+301

Keywords: -

Abilities

Orders

Orders
This unit’s **^^Officer^^** can issue 1 Order to a **^^Regiment^^** unit.

Regimental Standard

Description
Add 1 to the Objective Control characteristic of models in the bearer’s unit.

Grim Determination

Description
While this unit contains an **^^Officer^^**, you can target this unit with Stratagems even while it is Battle-shocked and Orders issued to this unit do not cease to affect this unit if it becomes Battle-shocked.

Alchemyk Counteragents

Description
The bearer's unit has the Feel No Pain 6+ ability against mortal wounds.

Servo-scribes

Description
Once per battle, when issuing an Order, the Lord Commissar can issue one additional Order. Designer's Note: Place a Servo-scribes token next to the unit, removing it when this ability has been used.

Master Vox

Description
Each time the **^^Officer^^** in the bearer’s unit issues an Order, it can issue it to an eligible unit up to 24" away.

Keywords

Faction: Astra MilitarumImperiumCommand SquadGrenadesInfantryCharacterPlatoonKriegOfficerRanged WeaponPistol WeaponMelee Weapon