Ratlings

unit • 60 pts

Composition

5–10 Ratlings and 0–1 Ratling w/ tankstopper rifle

Wargear

Default equipment and optional replacements per model role.

  • Ratlings

    Equipped: Sniper rifle

  • Ratlings

    • Wargear Options — may be replaced with: Ratling Battlemutt, Demolition Gear

Unit profile

Ratlings

MTSVWLDOC
6"26+18+1

Ranged weapons

Sniper rifle

RangeABSSAPD
36"13+4-22

Keywords: Heavy, Precision

Tankstopper rifle

RangeABSSAPD
36"13+9-3D6

Keywords: Heavy

Melee weapons

Close combat weapon

RangeAWSSAPD
Melee15+201

Keywords: -

Abilities

Shoot Sharp and Scarper

Description
In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move as if it were your Movement phase. If it does, until the end of the turn, this unit is not eligible to declare a charge.

Ratling Battlemutt

Description
Once per battle, when this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, ranged weapons equipped by models in this unit have the **[LETHAL HITS]** ability. **Designer’s Note:** *Place a Ratling Battlemutt token next to the unit, removing it once this ability has been used.*

Demolition Gear

Description
The bearer’s unit has the **^^Grenades^^** keyword.

Keywords

Faction: Astra MilitarumImperiumInfantryRatlings