Ratlings
unit • 60 pts
Composition
5–10 Ratlings and 0–1 Ratling w/ tankstopper rifle
Wargear
Default equipment and optional replacements per model role.
Ratlings
Equipped: Sniper rifle
Ratlings
- Wargear Options — may be replaced with: Ratling Battlemutt, Demolition Gear
Unit profile
Ratlings
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 2 | 6+ | 1 | 8+ | 1 |
Ranged weapons
Sniper rifle
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 36" | 1 | 3+ | 4 | -2 | 2 |
Keywords: Heavy, Precision
Tankstopper rifle
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 36" | 1 | 3+ | 9 | -3 | D6 |
Keywords: Heavy
Melee weapons
Close combat weapon
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 1 | 5+ | 2 | 0 | 1 |
Keywords: -
Abilities
Shoot Sharp and Scarper
- Description
- In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move as if it were your Movement phase. If it does, until the end of the turn, this unit is not eligible to declare a charge.
Ratling Battlemutt
- Description
- Once per battle, when this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, ranged weapons equipped by models in this unit have the **[LETHAL HITS]** ability. **Designer’s Note:** *Place a Ratling Battlemutt token next to the unit, removing it once this ability has been used.*
Demolition Gear
- Description
- The bearer’s unit has the **^^Grenades^^** keyword.
Keywords
Faction: Astra MilitarumImperiumInfantryRatlings