Scout Sentinels

unit • 55 pts

Composition

1–2 Scout Sentinel

Wargear

Default equipment and optional replacements per model role.

  • Scout Sentinel

    Equipped: Close combat weapon

    • This model's multi-laser can be replaced with one of the following:

      • 1 autocannon
      • 1 lascannon
      • 1 heavy flamer
      • 1 missile launcher
      • 1 plasma cannon

Unit profile

Scout Sentinel

MTSVWLDOC
10"73+77+2

Ranged weapons

Heavy flamer

RangeABSSAPD
12"D6N/A5-11

Keywords: Ignores Cover, Torrent

➤ Missile launcher - frag

RangeABSSAPD
48"D64+401

Keywords: Blast, Heavy

➤ Missile launcher - krak

RangeABSSAPD
48"14+9-2D6

Keywords: Heavy

➤ Plasma cannon - standard

RangeABSSAPD
36"D34+7-21

Keywords: Blast

➤ Plasma cannon - supercharge

RangeABSSAPD
36"D34+8-32

Keywords: Blast, Hazardous

Multi-laser

RangeABSSAPD
36"44+601

Keywords: -

Hunter-killer missile

RangeABSSAPD
48"14+14-3D6

Keywords: One Shot

Autocannon

RangeABSSAPD
48"24+9-13

Keywords: -

Lascannon

RangeABSSAPD
48"14+12-3D6+1

Keywords: -

Melee weapons

Sentinel chainsaw

RangeAWSSAPD
Melee34+6-11

Keywords: -

Close combat weapon

RangeAWSSAPD
Melee34+601

Keywords: -

Abilities

Daring Recon

Description
At the start of your Shooting phase, select one enemy unit within 18" of and visible to this unit. Until the end of the phase, each time a friendly **^^Astra Militarum^^** model makes an attack that targets that unit, re-roll a Hit roll of 1.

Keywords

Scout SentinelsFaction: Astra MilitarumImperiumVehicleWalkerRegimentSquadronSmoke