Subductor Squad
unit • 85 pts
Composition
9–1 models
Wargear
Default equipment and optional replacements per model role.
Proctor Subductor
Equipped: Arbites shotpistol, Shock maul
Subductor
Equipped: Arbites shotpistol, Shock maul
Subductor Squad
Equipped: Cyber-mastiff
Unit profile
Subductor Squad
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 3 | 3+ | 1 | 7+ | 1 |
Ranged weapons
Arbites shotpistol
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 1 | 4+ | 4 | 0 | 1 |
Keywords: Pistol
Melee weapons
Mechanical bite
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 3 | 4+ | 4 | 0 | 1 |
Keywords: -
Shock maul
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 2 | 4+ | 4 | -1 | 1 |
Keywords: -
Abilities
Invulnerable Save
- Description
- Models in this unit (excluding the Cyber-mastiff) have a 4+ invulnerable save.
Nuncio-aquila
- Description
- Once per battle, at the start of any Command phase, you can select one objective marker within 6" of the bearer. All enemy units (excluding MONSTERS and VEHICLES) within range of that objective marker must take a Battle-shock test. Each objective marker can only be targeted by this ability once per turn.
Dedication to Duty
- Description
- Each time a model in this unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6: on a 4+, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play.
Keywords
Faction: Agents of the ImperiumInfantryGrenadesImperiumRetinueSubductor SquadAdeptus Arbites