Inquisitorial Agents
unit • 50 pts
Composition
2–10 Agent and 0–2 Agent w/ plasma pistol and 0–2 Agent w/ eviscerator and 0–2 Agent w/ mystic stave and 0–2 Servitor w/ heavy bolter and 0–2 Servitor w/ multi-melta and 0–2 Servitor w/ plasma cannon
Wargear
Default equipment and optional replacements per model role.
Agent
Equipped: Agent melee weapon, Agent firearm
Agent w/ plasma pistol
Equipped: Agent melee weapon, Agent firearm
Agent w/ eviscerator
Equipped: Agent melee weapon, Agent firearm
Agent w/ mystic stave
Equipped: Agent melee weapon, Agent firearm
Servitor w/ heavy bolter
Equipped: Agent melee weapon
Servitor w/ multi-melta
Equipped: Agent melee weapon, Multi-melta
Servitor w/ plasma cannon
Equipped: Agent melee weapon
Inquisitorial Agents
Equipped: Tome-skull
Unit profile
Inquisitorial Agents
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 3 | 5+ | 1 | 7+ | 1 |
Ranged weapons
➤ Plasma pistol - standard
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 1 | 3+ | 7 | -1 | 1 |
Keywords: Pistol
Agent firearm
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 1 | 3+ | 4 | -1 | 1 |
Keywords: Pistol
Heavy bolter
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 36" | 3 | 4+ | 5 | -1 | 2 |
Keywords: Heavy, Sustained Hits 1
➤ Plasma pistol - supercharge
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 1 | 3+ | 8 | -2 | 2 |
Keywords: Hazardous, Pistol
➤ Plasma cannon - standard
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 36" | D3 | 4+ | 7 | -1 | 1 |
Keywords: Blast, Heavy
➤ Plasma cannon - supercharge
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 36" | D3 | 4+ | 8 | -2 | 2 |
Keywords: Blast, Hazardous, Heavy
Multi-melta
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 18" | 2 | 4+ | 9 | -4 | D6 |
Keywords: Heavy, Melta 2
Melee weapons
Agent melee weapon
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 3 | 3+ | 3 | 0 | 1 |
Keywords: -
Mystic stave
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 2 | 3+ | 5 | -1 | D3 |
Keywords: Anti-INFANTRY 4+, Psychic
Eviscerator
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 2 | 3+ | 6 | -2 | 2 |
Keywords: Devastating Wounds
Abilities
Tome-skull
- Description
- Once per battle for each Tome-skull this unit is equipped with, at the start of any phase, you can select one other friendly AGENTS OF THE IMPERIUM unit that is Battle-shocked and within 6" of this unit or one enemy unit within 6" of this unit. If you select a friendly unit, that unit is no longer Battle-shocked. If you select an enemy unit, it must take a Battle-shock test.
Loyal Henchmen
- Description
- While an INQUISITOR model is leading this unit, each time an attack targets this unit, subtract 1 from the Wound roll.
Inquisitorial Henchmen
- Description
- If your Army Faction is not AGENTS OF THE IMPERIUM, then for each INQUISITOR unit you include in your army, you can include one INQUISITORIAL AGENTS unit in your army that does not count towards the number of RETINUE units your army can include.
Keywords
InfantryGrenadesImperiumRetinueInquisitorial AgentsFaction: Agents of the Imperium