Imperial Navy Breachers
unit • 90 pts
Composition
1 Navis Armsman w/ heavy shotgun and 1 Navis Armsman w/ special weapon and 0–1 Navis Armsman w/ power weapon and 5–7 Navis Armsman and 0–1 Navis Armsman w/ chainfist
Wargear
Default equipment and optional replacements per model role.
Navis Sergeant-at-Arms
Equipped: Close combat weapon
This model's navis shotgun can be replaced with one of the following:
- 1 autopistol and chainsword
- 1 bolt pistol and power weapon
Navis Armsman w/ heavy shotgun
Equipped: Close combat weapon
Navis Armsman w/ special weapon
Equipped: Close combat weapon
This model's navis las-volley can be replaced with one of the following:
- 1 plasma gun
- 1 meltagun
Navis Armsman w/ power weapon
Equipped: Close combat weapon
Navis Armsman
Equipped: Close combat weapon
Navis Armsman w/ chainfist
Equipped: Close combat weapon
Imperial Navy Breachers
Equipped: Close combat weapon
Unit profile
Imperial Navy Breachers
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 3 | 4+ | 1 | 7+ | 2 |
Ranged weapons
Demolition charge
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 6" | D6 | 5+ | 9 | -2 | 2 |
Keywords: Assault, Blast, Hazardous, One Shot
Navis heavy shotgun
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 4 | 4+ | 4 | 0 | 1 |
Keywords: Assault
Navis las-volley
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 18" | 4 | 4+ | 6 | 0 | 1 |
Keywords: -
Meltagun
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 1 | 4+ | 9 | -4 | D6 |
Keywords: Melta 2
➤ Plasma gun - standard
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 24" | 1 | 4+ | 7 | -1 | 1 |
Keywords: Rapid Fire 1
➤ Plasma gun - supercharge
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 24" | 1 | 4+ | 8 | -2 | 2 |
Keywords: Hazardous, Rapid Fire 1
Autopistol
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 1 | 4+ | 3 | 0 | 1 |
Keywords: Pistol
Bolt pistol
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 1 | 4+ | 4 | 0 | 1 |
Keywords: Pistol
Melee weapons
Chainfist
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 1 | 5+ | 6 | -2 | 2 |
Keywords: Anti-VEHICLE 3+
Chainsword
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 3 | 4+ | 3 | 0 | 1 |
Keywords: -
Power weapon
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 2 | 4+ | 4 | -2 | 1 |
Keywords: -
Abilities
CAT Unit
- Description
- Once per battle, when this unit is selected to shoot, until the end of the phase, ranged weapons equipped by this unit gain the [Ignores Cover] ability.
Breaching Team
- Description
- Each time a model in this unit makes an attack, re-roll a Wound roll of 1. If the target of that attack is an enemy unit within range of an objective marker, you can re-roll the Wound roll instead.
Endurant shield
- Description
- The bearer has a 4+ invulnerable save.
Gheistskull
- Description
- Once per battle, when you select this unit as the target of the Grenade Stratagem, you can target one enemy unit visible to and within 18" of this unit that is not within Engagement Range of any units from your army, instead of one within 8".
Keywords
InfantryGrenadesImperiumRetinueImperial Navy BreachersBattlelineSmokeVoidfarersFaction: Agents of the Imperium