Allarus Custodians

unit • 110 pts

Composition

0–6 Allarus Custodian (Guardian Spear) and 0–6 Allarus Custodian (Castellan Axe) and 0–1 Allarus Custodian (Vexilla & Misericordia)

Wargear

Default equipment and optional replacements per model role.

  • Allarus Custodian (Guardian Spear)

    Equipped: Balistus grenade launcher

  • Allarus Custodian (Castellan Axe)

    Equipped: Balistus grenade launcher

  • Allarus Custodian (Vexilla & Misericordia)

    Equipped: Balistus grenade launcher

  • Allarus Custodians

    Equipped: Balistus grenade launcher

Unit profile

Allarus Custodian

MTSVWLDOC
5"72+46+2

Ranged weapons

Balistus grenade launcher

RangeABSSAPD
18"D62+4-11

Keywords: Blast

Guardian Spear

RangeABSSAPD
24"22+4-12

Keywords: Assault

Castellan axe

RangeABSSAPD
24"22+4-12

Keywords: Assault

Melee weapons

Guardian Spear

RangeAWSSAPD
Melee52+7-22

Keywords: -

Castellan axe

RangeAWSSAPD
Melee42+9-13

Keywords: -

Misericordia

RangeAWSSAPD
Melee52+5-21

Keywords: -

Abilities

Slayers of Tyrants

Description
Each time a model in this unit makes an attack that targets a ^^Character, Monster^^ or ^^Vehicle^^ unit, you can re-roll the Wound roll.

From Golden Light

Description
Once per battle, at the end of your opponent's turn, if this unit is not within Engagement Range of one or more enemy units, you can remove it from the battlefield and place it into Strategic Reserves.

Keywords

Allarus CustodiansImperiumFaction: Adeptus CustodesTerminatorInfantry