Acolyte Hybrids with Hand Flamers

unit • 70 pts

Composition

1 Acolyte Leader and 0–4 Acolyte Hybrid w/ Demolition Charge, and Cult Claws and Knife

Wargear

Default equipment and optional replacements per model role.

  • Acolyte Hybrid w/ Hand Flamer

    Equipped: Hand flamer, Cult claws and knife

  • Acolyte Hybrid w/ Cult Icon

    Equipped: Cult icon, Cult claws and knife

  • Acolyte Hybrid w/ Demolition Charge, and Cult Claws and Knife

    Equipped: Cult claws and knife

  • Acolyte Leader

    Equipped: Cult claws and knife, Hand flamer

    • This model's cult claws and knife can be replaced with 1 leader's bio-weapons.
  • Acolyte Hybrids with Hand Flamers

    Equipped: Hand flamer, Cult claws and knife

Ranged weapons

Hand flamer

RangeABSSAPD
12"D6N/A301

Keywords: Ignores Cover, Pistol, Torrent

Demolition charge

RangeABSSAPD
8"D65+9-22

Keywords: Assault, Blast, Hazardous, One Shot

Melee weapons

Cult claws and knife

RangeAWSSAPD
Melee33+4-11

Keywords: -

Leader's bio-weapons

RangeAWSSAPD
Melee53+5-21

Keywords: -

Abilities

Industrialised Destruction

Description
Each time a model in this unit makes an attack, re-roll a Wound Roll of 1. If the target of that attack is an enemy unit within range of an objective marker, you can re-roll the wound roll.

Cult Icon

Description
In your Command phase, you can return up to D3 destroyed models to the bearer’s unit. If the bearer’s unit is within range of an objective marker you control, you can return up to 3 destroyed models to that unit instead. This ability cannot be used to return destroyed CHARACTER models in Attached units and any [ONE SHOT] weapons equipped with by returned models that were shot before they were destroyed are still considered to have been shot.

Keywords

Acolyte HybridsFaction: Genestealer CultsInfantryGrenadesGreat DevourerBattlelineAcolyte Hybrids with Hand FlamersAttacks Dx Weapon