Gargoyles
unit • 85 pts
Composition
10–20 models
Wargear
Default equipment and optional replacements per model role.
Gargoyles
- Wargear — may be replaced with: Blinding venom, Fleshborer
Unit profile
Gargoyles
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 12" | 3 | 6+ | 1 | 8+ | 2 |
Ranged weapons
Fleshborer
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 18" | 1 | 4+ | 5 | 0 | 1 |
Keywords: Assault
Melee weapons
Blinding venom
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 1 | 4+ | 3 | 0 | 1 |
Keywords: -
Abilities
Winged Swarm
- Description
- In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move of up to 6". If it does, until the end of the turn, this unit is not eligible to declare a charge.
Keywords
BattlelineInfantryFlyGargoylesGreat DevourerFaction: TyranidsEndless MultitudeVanguard Invader