Biophagus
model • 50 pts
Composition
1 model
Wargear
Default equipment and optional replacements per model role.
Biophagus
Equipped: Autopistol, Injector goad, Alchemicus familiar, Chemical vials
Unit profile
Biophagus
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 3 | 5+ | 3 | 7+ | 1 |
Ranged weapons
Autopistol
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 1 | 3+ | 3 | 0 | 1 |
Keywords: Pistol
Chemical vials
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 6" | 1 | 3+ | 1 | -1 | 2 |
Keywords: Anti-Infantry 2+
Melee weapons
Injector goad
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 1 | 3+ | 2 | 0 | D3 |
Keywords: Anti-infantry 2+
Abilities
Alchemicus Familiar
- Description
- Once per battle, when the bearer’s unit is selected to fight, the bearer can use its alchemicus familiar. If it does, until the end of the phase, each time a model in the bearer's unit makes an attack that targets an INFANTRY unit, add 1 to the Wound roll
Twisted Science
- Description
- While this model is leading a unit, melee weapons equipped by models in that unit have the [LETHAL HITS] ability.
Biological Warfare
- Description
- Once per battle, when this model’s unit is selected to fight, this model can use this ability. If it does, until the end of the phase, improve the Attacks and Damage characteristics of its injector goad by 3.
Keywords
BiophagusFaction: Genestealer CultsInfantryCharacterGreat DevourerRanged WeaponMelee WeaponDamage Dx Weapon