Kelermorph
model • 60 pts
Composition
1 model
Wargear
Default equipment and optional replacements per model role.
Kelermorph
Equipped: Close combat weapon, Liberator autostubs
Unit profile
Kelermorph
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 3 | 5+ | 3 | 7+ | 1 |
Ranged weapons
Liberator autostubs
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 6 | 2+ | 6 | -2 | 1 |
Keywords: Devastating Wounds, Pistol
Melee weapons
Close combat weapon
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 3 | 3+ | 3 | 0 | 1 |
Keywords: -
Abilities
Hypersensory Abilities
- Description
- Once per turn, in your opponent's Movement phase, when an enemy unit ends a Normal, Advance, or Fall Back move within 9" of this model, if this unit is not within Engagement Range of one or more enemy units, it can shoot at that unit as if it were your Shooting phase, and then make a Normal move of up to D6" (it cannot embark within a TRANSPORT as part of this move)
Heroic Fusillade
- Description
- Once per turn, after one model from your army with this ability has shot, you can select one INFANTRY unit hit by one or more of those attacks. That unit must take a Battle-shock test.
Keywords
KelermorphFaction: Genestealer CultsInfantryCharacterGreat DevourerMelee WeaponRanged Weapon