Sanctus
model • 50 pts
Composition
1 model
Wargear
Default equipment and optional replacements per model role.
Sanctus
- This model's sanctus bio-dagger can be replaced with 1 cult sniper rifle and close combat weapon.
Unit profile
Sanctus
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 6" | 3 | 5+ | 3 | 7+ | 1 |
Ranged weapons
Cult sniper rifle
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 36" | 1 | 3+ | 7 | -2 | 3 |
Keywords: Anti-Psyker 2+, Heavy, Precision
Melee weapons
Close combat weapon
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 2 | 3+ | 3 | 0 | 1 |
Keywords: -
Sanctus bio-dagger
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 6 | 2+ | 3 | -2 | 2 |
Keywords: Anti-infantry 3+, Precision
Abilities
Psychic Spoor
- Description
- At the start of the first battle round, select one enemy unit to be this model’s prey. Each time this model makes an attack that targets its prey, you can re-roll the Hit roll and you can re-roll the Wound roll.
Cloaked Assassin
- Description
- If this model is equipped with a Sanctus Bio-dagger, enemy units cannot use the Fire Overwatch Stratagem to shoot at this model.
Creeping Shadow
- Description
- If this model is equipped with a cult sniper rifle, once per turn when an enemy unit ends a Normal, Advance, or Fall Back move within 9" of this model, if this model is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6"
Keywords
SanctusFaction: Genestealer CultsInfantryCharacterGreat DevourerMelee Weapon