Atalan Jackals
unit • 85 pts
Composition
1 Atalan Wolfquad and 0–2 Atalan Jackal w/ Grenade launcher and 1–8 Atalan Jackal and 0–4 Atalan Jackal w/ Atalan power weapon and 0–2 Atalan Jackal w/ Grenade launcher & power weapon
Wargear
Default equipment and optional replacements per model role.
Atalan Jackal w/ Grenade launcher
Equipped: Grenade launcher, Close combat weapon
Atalan Jackal
Equipped: Close combat weapon, Atalan small arms
Atalan Jackal w/ Atalan power weapon
Equipped: Atalan small arms, Atalan power weapon
Atalan Jackal w/ Grenade launcher & power weapon
Equipped: Grenade launcher, Atalan power weapon
Atalan Wolfquad
Equipped: Heavy stubber, Close combat weapon, Atalan small arms
This model's heavy stubber can be replaced with one of the following:
- 1 mining laser
- 1 atalan incinerator
Atalan Jackals
Equipped: Close combat weapon, Atalan small arms
Unit profile
Atalan Jackal
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 12" | 4 | 5+ | 2 | 7+ | 1 |
Atalan Wolfquad
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 12" | 4 | 5+ | 4 | 7+ | 1 |
Ranged weapons
Atalan incinerator
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | D6 | N/A | 5 | -1 | 1 |
Keywords: Ignores Cover, Torrent
Atalan small arms
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 2 | 4+ | 4 | 0 | 1 |
Keywords: Pistol
Heavy stubber
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 36" | 3 | 4+ | 4 | 0 | 1 |
Keywords: Rapid Fire 3
➤ Grenade launcher - frag
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 24" | D3 | 4+ | 4 | 0 | 1 |
Keywords: Blast
➤ Grenade launcher - krak
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 24" | 1 | 4+ | 9 | -2 | D3 |
Keywords: -
Mining laser
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 24" | 1 | 4+ | 12 | -3 | D6+1 |
Keywords: -
Melee weapons
Close combat weapon
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 2 | 4+ | 3 | 0 | 1 |
Keywords: -
Atalan power weapon
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 2 | 4+ | 4 | -2 | 1 |
Keywords: -
Abilities
Demolition Run
- Description
- Once per battle round, in your Movement phase, when this unit ends a Normal, Advance, or Fall Back move, you can select one enemy unit within 6" of and visible to this unit and roll one D6 for each ATALAN JACKALS model in this unit: for each 4+, that enemy unit suffers 1 mortal wound (to a maximum of 6 mortal wounds.)
Outrider Gangs
- Description
- Each time you use the Cult Ambush ability to set this unit back up on the battlefield, in addition to the normal rules, all of its models must be set up wholly within 9" of a battlefield edge and at least one of its models must be touching one of your Cult Ambush markers (that marker is then removed from the battlefield). If this cannot be done, this unit cannot be set back up.
Keywords
Atalan JackalsFaction: Genestealer CultsMountedGrenadesGreat Devourer