Blessings of Khorne Reference

upgrade • 0 pts

Composition

1 model

Abilities

1. Unbridled Bloodlust

Roll
Double 1+
Effect
You can re-roll Charge rolls made for this unit.

2. Rage-fuelled Invigoration

Roll
Double 2+
Effect
Each time a model in this unit makes a Pile-In or Consolidation move, it can move up to 6" instead of up to 3".

3. Death To Cowards (Greater Boon of Khorne)

Roll
Double 3+
Effect
Each time an enemy unit (excluding **^^Monsters^^** and **^^Vehicles^^**) within Engagement Range of one or more units from your army with this ability is selected to Fall Back, models in that enemy unit must take Desperate Escape tests. When doing so, if that enemy unit is Battle-shocked, subtract 1 from each of those tests.

3. Total Carnage

Roll
Double 3+
Effect
Each time a model in this unit is destroyed by a melee attack, if it has not fought this phase, roll one D6: on a 4+, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play.

4. Blistering Fury (Greater Boon of Khorne)

Roll
Double 4+
Effect
Each time this unit ends a Charge move, select one enemy unit within Engagement Range of it, then roll one D6 for each model in this unit that is within Engagement Range of that enemy unit: for each 5+, that enemy unit suffers 1 mortal wound (to a maximum of 6 mortal wounds).

4. Blood-soaked Nightmares (Greater Boon of Khorne)

Roll
Double 4+
Effect
At the start of each player's Command phase, each enemy unit that is within Engagement Range of one or more units with this ability must take a Battle-shock test.

4. Martial Excellence

Roll
Double 4+ or Triple 1+
Effect
Melee weapons equipped by models in this unit have the [SUSTAINED HITS 1] ability.

5. Bloodthirst (Greater Boon of Khorne)

Roll
Double 5+
Effect
Add 2" to the Move characteristic of models in this unit.

5. Savage Guidance (Greater Boon of Khorne)

Roll
Double 5+
Effect
Improve the Weapon Skill characteristic of melee weapons equipped by models in this unit by 1.

5. Warp Blades

Roll
Double 5+ or Triple 2+
Effect
Melee weapons equipped by models in this unit have the [LETHAL HITS] ability.

6. Cleaving Blows

Roll
Double 6+
Effect
Improve the Armour Penetration characteristic of melee weapons equipped by models in this unit by 1.

6. Decapitating Strikes

Roll
Double 6+ or Triple 3+
Effect
Each time a model in this unit makes a melee attack that targets an ^^**Infantry^^** unit, that attack has the [DEVASTATING WOUNDS] ability.

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