Lord of Change

model • 270 pts

Composition

1–1 models

Wargear

Default equipment and optional replacements per model role.

  • Lord of Change

    • Wargear — may be replaced with: Rod of sorcery, Baleful sword

Unit profile

Lord of Change

MTSVWLDOC
12"106+186+5

Ranged weapons

➤ Bolt of Change - focused witchfire

RangeABSSAPD
18"92+9-23

Keywords: Hazardous, Psychic

Rod of sorcery

RangeABSSAPD
18"62+8-12

Keywords: Psychic

➤ Bolt of Change - witchfire

RangeABSSAPD
18"92+9-11

Keywords: Psychic

Melee weapons

Staff of Tzeentch

RangeAWSSAPD
Melee53+6-13

Keywords: Psychic

Baleful sword

RangeAWSSAPD
Melee33+7-23

Keywords: Extra Attacks

Abilities

Invulnerable Save

Description
This model has a 4+ invulnerable save.

Damaged: 1-7 wounds remaining

Description
While this model has 1-7 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Daemon Lord of Tzeentch (Aura)

Description
While a friendly ^^**Scintillating Legions^^** unit is within 6" of this model, each time a model in that unit makes a ranged attack, add 1 to the Strength characteristic of that attack.

Master of Magicks (Aura)

Description
In your Shooting phase, select one of the following abilities: [Ignores Cover], [Lethal Hits], [Sustained Hits D3]. Until the end of the phase, this model's Bolt of Change has that ability.

Keywords

MonsterCharacterFlyPsykerChaosDaemonTzeentchSummonedLord of ChangeFaction: Scintillating Legions