Ahriman
model • 100 pts
Composition
1–1 models
Wargear
Default equipment and optional replacements per model role.
Ahriman
Equipped: Inferno bolt pistol
- This model can be equipped with 1 mighty champions.
Unit profile
Ahriman
| M | T | SV | W | LD | OC |
|---|---|---|---|---|---|
| 10" | 4 | 3+ | 6 | 6+ | 2 |
Ranged weapons
Inferno bolt pistol
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 12" | 1 | 2+ | 4 | -1 | 1 |
Keywords: Pistol
Transmogrifying Blast
| Range | A | BS | S | AP | D |
|---|---|---|---|---|---|
| 18" | D6+1 | 2+ | 6 | -1 | D3 |
Keywords: Blast, Psychic
Melee weapons
Black Staff of Ahriman
| Range | A | WS | S | AP | D |
|---|---|---|---|---|---|
| Melee | 5 | 2+ | 7 | -1 | 3 |
Keywords: Psychic
Abilities
Scryer of Fates (Psychic)
- Description
- if your army includes this model, after both players have deployed their armies, you can select up to 3 ^^**Thousand Sons^^** units from your army and redeploy them. When doing so, you can set those units up in Strategic Reserves if you wish, regardless of how many units are already in Strategic Reserves.
Arch-Sorcerer of Tzeentch (Psychic)
- Description
- Each time this model attempts a Ritual, add 1 to the Psychic test result.
Invulnerable Save
- Description
- This model has a 4+ invulnerable save.
Leader
Leader
This model can be attached to the following unit: ^^**Rubric Marines, Tzaangor Enlightened^^**
Keywords
Faction: Thousand SonsInfantryCharacterEpic HeroPsykerChaosTzeentchFlyMountedAhrimanRanged Weapon