Reavers

unit • 70 pts

Composition

1 Arena Champion and 2–5 Reaver and 0–1 Reaver with Blaster and 0–1 Reaver with Heat Lance

Wargear

Default equipment and optional replacements per model role.

  • Arena Champion

    • This model's splinter rifle can be replaced with one of the following:

      • 1 blaster
      • 1 heat lance

Unit profile

Reavers

MTSVWLDOC
16"44+27+2

Ranged weapons

Heat Lance

RangeABSSAPD
18"13+14-4D6

Keywords: Assault, Melta 3

Splinter Rifle

RangeABSSAPD
24"23+201

Keywords: Anti-Infantry 3+, Assault

Splinter Pistol

RangeABSSAPD
12"13+201

Keywords: Anti-Infantry 3+, Assault, Pistol

Blaster

RangeABSSAPD
18"13+8-4D6+1

Keywords: Assault

Melee weapons

Bladevanes

RangeAWSSAPD
Melee43+4-11

Keywords: Lance

Abilities

Eviscerating Fly-by

Description
Each time this unit ends a Normal or Advance move, you can select one enemy unit (excluding ^^**Monster **^^and ^^**Vehicle**^^ units) that it moved over during that move, then roll one D6 for each model in this unit: for each 4+, that enemy unit suffers 1 mortal wound.

Matchless Swiftness (Pain)

Description
In your Movement phase, when you select this unit to Advance, you can spend 1 Pain token to Empower this unit. While Empowered, each time this unit Advances, do not make an Advance roll. Instead, until the end of the phase, add 8" to the Move characteristic of models in this unit.

Invulnerable Save

Description
This unit has a 6+ invulnerable save.

Keywords

ReaversWych CultAeldariFaction: DrukhariFlyMounted