Razorwing Jetfighter

model • 170 pts

Composition

1 model

Wargear

Default equipment and optional replacements per model role.

  • Razorwing Jetfighter

    Equipped: Two dark lances, Twin Splinter Rifle

    • Wargear — may be replaced with: Bladed wings, Razorwing missiles
    • This model's two dark lances can be replaced with 1 two disintegrator cannons.
    • This model's twin splinter rifle can be replaced with 1 splinter cannon.

Unit profile

Razorwing Jetfighter

MTSVWLDOC
20+"84+107+0

Ranged weapons

Disintegrator Cannon

RangeABSSAPD
36"33+6-32

Keywords: -

Splinter Cannon

RangeABSSAPD
36"33+3-12

Keywords: Anti-Infantry 3+, Sustained Hits 1

Twin Splinter Rifle

RangeABSSAPD
24"23+201

Keywords: Anti-Infantry 3+, Assault, Rapid Fire 2, Twin Linked

➤ Razorwing Missiles - Monoscythe Missiles

RangeABSSAPD
48"D63+6-12

Keywords: Blast

➤ Razorwing Missiles - Neurotoxin Missiles

RangeABSSAPD
48"D6+33+201

Keywords: Anti-Infantry 2+, Blast

➤ Razorwing Missiles - Shatterfield Missiles

RangeABSSAPD
48"D63+7-21

Keywords: Blast

Dark Lance

RangeABSSAPD
36"13+12-3D6+2

Keywords: -

Melee weapons

Bladed Wings

RangeAWSSAPD
Melee34+6-11

Keywords: -

Abilities

Nowhere to Run (Pain)

Description
In your Shooting phase, when you select this unit to shoot, you can spend 1 Pain token to Empower this unit. While Empowered, after this unit has shot, select one enemy unit (excluding ^^**Monsters**^^ and ^^**Vehicles**^^) hit by one or more of those attacks; until the start of your next turn, that enemy unit is pinned. While a unit is pinned, subtract 2 from that unit's Move characteristic and subtract 2 from Charge rolls made for that unit.

Ground-attack Craft

Description
Each time a model in this unit makes a ranged attack that targets an enemy unit (excluding units that can ^^**Fly**^^), add 1 to the Hit roll.

Invulnerable Save

Description
This unit has a 6+ Invulnerable save

Keywords

Razorwing JetfighterAeldariFaction: DrukhariAircraftVehicleFly