Farseer

model • 70 pts

Composition

1 model

Wargear

Default equipment and optional replacements per model role.

  • Farseer

    Equipped: Witchblade

    • Wargear — may be replaced with: Eldritch Storm, Shuriken Pistol
    • This model's witchblade can be replaced with 1 singing spear.

Unit profile

Farseer

MTSVWLDOC
7"36+46+1

Ranged weapons

Shuriken Pistol

RangeABSSAPD
12"13+4-11

Keywords: Assault, Pistol

Singing Spear

RangeABSSAPD
12"12+903

Keywords: Assault, Psychic

Eldritch Storm

RangeABSSAPD
24"D63+6-2D3

Keywords: Blast, Psychic

Melee weapons

Witchblade

RangeAWSSAPD
Melee22+302

Keywords: Anti-Infantry 2+, Psychic

Singing Spear

RangeAWSSAPD
Melee22+303

Keywords: Psychic

Abilities

Branching Fates (Psychic)

Description
While this model is leading a unit, once per phase you can change the result of one Hit roll, one Wound roll, or one Damage roll made for a model in that unit (excluding ^^Support Weapon^^ models) to an unmodified 6.

Invulnerable Save (Farseer)

Description
A Farseer has a 4+ Invulnerable save

Guide (Psychic)

Description
At the end of your Movement phase, select one enemy unit within 18" of and visible to this model. Until the start of your next Command phase, each time a friendly Aeldari model makes an attack that targets that enemy unit, add 1 to the Hit roll. Each unit can only be selected for this ability once per turn.

Leader

Leader

This model can be attached to the following units: ■ Guardian Defenders ■ Storm Guardians ■ Warlock Conclave

Keywords

CharacterInfantryPsykerFarseerFaction: AsuryaniAeldariYnnariPsychic WeaponRanged WeaponAttacks Dx WeaponDamage Dx Weapon